Cybernoid - Manual
SCENARIO

Federation storage depots have been raided by pirates, taking valuable
minerals, jewels, ammunition and the latest battle weaponry. You have
been commissioned by the Federation to retrieve the cargo and return it
to a storage depot within a specified time limit. Extra points and an
extra ship will be awarded if you succeed.

The pirate craft have activated all planetary defence systems which you
will have to negotiate as well as the pirates themselves. If you fail to
reach the depot within the time limit or the value of your retrieved
cargo is insufficient you must forfeit one of your Cyberoid ships.

CONTROLS

Joystick only
To pause game press SPACE.
To quit game and go into pause mode press ESC.

GAMEPLAY

When a pirate craft has been destroyed it will drop its cargo of stolen
objects. Manoeuvre your ship over the object to retrieve it. Certain
objects will alter the appearance of your ship; these objects offer
external weaponry that can be utilised on difficult screens.

Occasionally, when a pirate craft is destroyed, it will drop a yellow
canister. This canister, when retrieved, will increase the amount of the
currently selected weapon by one.

DISPLAY PANEL

From left to right the display panel selections are as follows:

1. Displays number of ships left.

2. The top number shows your current score. The bottom number shows the
   value of cargo you have retrieved on the current level.

3. Displays the current weapon mode in text. Number on the left shows the
   amount of the current weapon that you have. Number on the right is the
   maximum storage capacity for the current weapon.

4. The coloured graph gives an indication of how much time you have to
   reach the end of level depot. When the graph has totally disappeared
   your time limit has expired.

WEAPON MODES

Keys F1, F2, F3, F4 or F5 select your ship's weapon modes.

F1 .........  BOMBS - Destroy large defence emplacements.

F2 .......... IMPACT MINES - When placed at strategic points on the
              screen halt pirate craft.

F3 .......... DEFENCE SHIELD - Temporarily renders your ship invincible.

F4 .......... BOUNCE BOMBS - Bounce around the screen destroying any
              emplacements they touch.

F5 .......... SEEKER - Tracks down its quarry.

Hold FIRE down to activate the selected weapon.

CREDITS

Originally designed by Raffaelle Cecco.
Converted to Atari ST and Commodore Amiga by Tony Cooper.
Music by Gary Knight.
Hewson Consultants 1988.
