    Daley Thompson's Olympic Challenge - Instructions

 TRAINING!
 ^^^^^^^^^
 A BOTTLE OF LUCOZADE(PORTRAYING YOUR ENERGY LEVEL) IS SHOWN AT THE TOP OF
THE  SCREEN!   AT  THE  START  OF EACH TRAINING SESSION,THE BOTTLE WILL BE
EMPTY  AND  THE  MORE EXERCISES YOU DO,THE MORE THE BOTTLE WILL FILL UP.IF
YOU MANAGE TO FILL THE BOTTLE IN ANY ONE SESSION,YOU WILL BE AWARDED A CAN
OF  LUCOZADE.TRAIN  WELL AND YOU CAN ACHIEVE A MAXIMUM OF THREE CANS.(I.E.
ONE  PER  SESSION).TO  USE  THESE  CANS YOU WILL BE GIVEN AN OPTION AT THE
START  OF EACH EVENT TO IMPLEMENT EXTRA ENERGY.THIS WIOLL HELP YOU IN YOUR
WEAKER  AREAS,BUT  CHOOSE  WISLY  AS  EACH CAN ONLY PROVIDES ONE CHANCE OF
HELP!

 FOOTWEAR
 ^^^^^^^^

 AT  THE  START OF EACH EVENT,A MENU WILL BE PRESENTED FROM WHICH YOU MUST
SELECT  THE  CORRECT  'ADIDAS'  FOOTWEAR  FOR THE HEAT,FAILURE TO MAKE THE
RIGHT  CHOICE  WILL  END  UP  IN INFERIOR PERFORMANCE IN THAT EVENT!IF YOU
SELECT  WRONGLY THE CORRECT CHICE WILL BE STATED AFTER THE CHOICE HAS BEEN
MADE!MAKE   A   NOTE   OF   THIS   FOR   NEXT!    IN  ALL  EVENT,POWER  IS
ALL-IMPORTANT.CONTINUOUS  LEFT  AND RIGHT JOYSTCICK MOVEMENT BUILDS UP THE
POER.THIS  IS  MOST  IMPORTANT IN THE TRACK EVENTS E.G.100M,400M,1500M,AND
ALSO  THE  HIGH  JUMP.HOWEVER  IN  THE  1500M,ONCE  YOU HAVE BUILT UP YOUR
POWER,THEN  ONLY  A  SMALL  RATE  OF  LEFT AND RIGHT MOVEMENT IS NEEDED TO
SUSTAIN  YOUR  SPEED.   IN  THE REMAINING EVENTS ,THE PRESSING OF THE FIRE
BUTTON  AT THE CORRECT MOVEMENT IS ESSENTIAL FOR SUCSESS IN THAT EVENT THE
SKILL OF THIS WILL HAVE TO BE LEARNED,IF YOU DON'T HAVE IT!

 LONG-JUMP!
 ^^^^^^^^^^
 TO  SUCCED  IN  THE  LONG JUMP YOU MUST BUILD UP YOUR POWER ON THE RUN BY
WAGGLING  YOUR JOYSTICK.WHEN YOU REACH THE WHITE LINE PRESS FIRE BUTTON TO
JUMP.   IF THE FIRE BUTTON IS PRESSED TO LATE THEN A FAULT IS RECORDED,THE
BEST JUMP WILL COUNT TOWARDS YOUR FINAL SCORE.(LIKE IN REAL LIFE!)

 POLE VAULT!
 ^^^^^^^^^^^
 SELECT  HEIGHT BY PUSHING UP ON JOYSTICK.WAGGLE YOUR JOYSTICK TO BUILD UP
POWER.PRESS  FIRE TO COMMENCE LOWERING THE PLE!TIMEING IS CRITACAL IN THIS
EVENT.WHEN  DALEY  REACHES  THE  TOP OF THE VAULT PRESS THE FIRE BUTTON TO
REALASE  THE POLE.FAILURE TO DO SO AT THE CORRECT TIME WILL RESULT IN YOUR
POOR VAULT.  THREE UNSUCCESSFUL ATTEMPTS AT THE SAME HEIGHT WILL RESULT IN
YOUR ELIMINATION FROM THE AVENT!

 JAVELIN!
 ^^^^^^^^  
WAGGLE  YOUR  JOYSTICK TO MAKE DALEY RUN.AS YOU NEAR THE END OF THE RUN-UP
PRESS  AND HOLD THE FIRE BUTTON DOWN TO BREAK THE RUN AND START THE THROW!
AS  YOU HOLD THE FIRE BUTTON THE JAVELIN WILL CONTINUE TO RISE.RELEASE THE
FIRE BUTTON TO SET THE ANGLE AND COMMENCE YOUR THROW!!!!!!

 HIGH-JUMP!
 ^^^^^^^^^^
SELECT HEIGHT BY PUSHING UP ON YOUR JOYSTCK!REMEMBER THAT YOU CANNOT LOWER
THE  BAR ONCE IT HAS BEEN RAISED!WAGGLE YOUR JOYSICK TO BUILD UP SPEED AND
POWER.PRESS  AND HOLD THE FIRE BUTTON AS CLOSE TO THE BAR AS POSSIBELE AND
RELEASE THE BUTTON TO CEMMENCE THE JUMP!  THREE FAILUERS WILL HAVE YOU OUT
OF THAT EVENT!

 DISCUS!
 ^^^^^^^
 WHEN  YOU  ARE  READY TO COMPETE DEPRESS THE FIRE BUTTON AND HOLD IT DOWN
WHILE YOU WAGGLE THE JOYSTICK LEFT AND RIGHT TO MAKE DALEY SPIN.WHEN DALEY
REACHES  THE THROWING POSITION THE ANGLE INDICATOR WILL CLIMB UPWARDS,WHEN
YOU REACH THE DESIRED ANGLE RELEASE THE FIRE BUTTON TO THROW THE DISCUSS!!

 SHOT PUTT!
 ^^^^^^^^^^
 IN  THIS  EVENT WAGGLING YOUR JOYSTICKWITH THE FIRE BUTTON RELEASED GIVES
LEG  POWER AND THE FIRE BUTTON DEPRESSED GIVES ARM POWER.SO START WAGGLING
WITH  THE  FIRE  BUTTON  RELEASED  AND  AS  SOON  AS DALEY HOPS ACROSS THE
THROWING  CIRCLE,PRESS  FIRE  AND KEEP WAGGLING UNTIL THE DESIRED ANGLE IS
SHOWN,THEN PUTT THE SHOT.
