Dizzy: Fantasy World - Instructions

INTRODUCTION
Dizzys cartoon adventure in Fantasy World - explore dragons lairs, wizards
cloud castle, the evil kings palace and dungeons, mysterious new worlds,
volcanoes, climb the magic beanstalk and more... the incredible sequel to
`Treasure Island Dizzy`.

Dizzy and Daisy strolled through the enchanted forest without a care in the
world... suddenly the evil king`s trolls seized poor Daisy! She was sent to
wizard weirds tallest tower, while Dizzy was dragged away and thrown into the
deepest darkest dungeon in the bowels of Fantasy World. Dizzy was frightened!
Who knew what fayte awaited him... and he still hadn`t done this weeks homework,
but then he remembered he had a fresh green apple that he had planned to give
his teacher to escape detention, and he cheered up. And there was some bread
and water on the table! A cunning plan brewed in his mind.

But Dizzy can`t do everything on his own... you must help him.

Joystick       Action
--------       ------
Fire           Start Game
Left           Move Left
Right          Move Right
Up             Jump Up
Fire           Pick Up/Drop/Use

Use Up/Down to select an object `Dizzy` is carrying.

Press the following keys during a game
--------------------------------------
Keys           Action
----           ------
L              to alternate between music or sound FX (the disc will load this)
CTRL           to pause the game
SPACE          to display the map (when you get it)
ESC            to exit the game

The object is to rescue Daisy, but there is a further mission once you have
completed this. You have three lives. Be careful around water, everyone knows
eggs breathe air! Note: The wildlife can be very dangerous!

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Typed by Scooter

Dizzy: Fantasy World - Solution

First things first...CHEAT MODE!
Get a decent score and enter your name as IMMORTAL

First, give the apple to the troll, now pick up the bread and throw the
water onto the fire. Collect the heavy boulder. Now give the bread to the
rat, hop-skip over the crocodile pit and pick up the heavy boulder on the
other side. Cross back over and drop the boulders on the staircase. Go up
to the switch and press fire, jump up and then jump right and don't bother
with Denzil!
Jump onto the table and walk left as far as you can go without falling off,
then jump left, jump right and walk right, jump to collect the key. Jump
back and into the attic, collect the bone and proceed to the portcullis at
the bottom of the castle, walk through it and jump into the Amorog's den.
QUickly walk right and pick up the boulder, then drop the bone jump out of
the pit then walk back and pick up another boulder, jump over the Amorog,
walk left, drop the rocks in the water and go back to collect the other
one. At this stage the water will rise so cross over to the other side and
collect the potion from dozy. Travel back to the crocodile pit, jump over
it and walk over to the dragon. Now get close to it and drop the potion
quickly. Go past the dragon and pick up the sack. Go to the bottom of the
treehouse and pick up the cow, then climb up to Grand Dizzy to get a
pickaxe and a crowbar.
Go right and collect the doorknocker and proceed right to the base of the
volcano to collect the third key. Now go to the well and use the crowbar.
You will fall into a strange new world! Get on top of the barrel and jump
onto the church roof, go inside the church and get the final key. Go into
the market square and give the shopkeeper the cow. He will give you a bean,
then go back through the well and go to the lift house.
Put the keys down by the boxes and when a message comes up four times go
down to the dragon and pick up the egg, put the egg back down and use the
pickaxe to break through the rubble, now collect the carpet. Go up and drop
the bean in the manure and return to the castle dropping the door-knocker
at the door. Pick up the bucket and go back to the base of the volcano,
fill the bucket in the water and drop it on the manure. Climb up the
beanstalk that sprouts and jump across the clouds. Go to the cloud castle,
drop the rug on the spears and jump up, then walk right, jump left, dodge
the spikes then jump up right, fall right then walk over to Daisy's cage
and press fire. When she comes down, go over to her and press fire once
again. And there you have it - a nice, happy ending!

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Typed by Vasty Boy. Presented by LSD.