                 FULL DOCS TO VROOM TYPED BY TEDDYSTACKER
                 ========================================

===============================[ V R O O M ]===============================

===========================[ STARTING THE GAME ]===========================

           Insert the disk in the computer brfore turning it on.
                   The game will start automatically.

========================[ SELECTION GAME OPTIONS ]=========================

                                 +-------+
     +----------------------+    | START |    +----------------------+
     |      GAME MODES      |    +-------+    |  CONNECTION OPTIONS  |
     +----------------------+                 +----------------------+
     +----------------------+                 +----------------------+
     |   CHOOSING CIRCUIT   |                 | CHOOSING NO. OF LAPS |
     +----------------------+                 +----------------------+
     +----------------------+                 +----------------------+
     |     DRIVING MODE     |                 |     GEARBOX TYPE     |
     +----------------------+                 +----------------------+

   Depending on the game mode chosen, you will have certain options.
   A red box means that an option is obligatory, a blue box means the 
   choice is open. Green indicates your position in a box : click to see 
   the list of different possibilities.

GAME MODES ===============================================================

   ARCADE : Arcade type gameplay      RACING : Competition gameplay
   TRAIN  : Training only gameplay    DEMO   : Demonstration
   The different game modes are described in their respective paragraphs.

CONNECTION OPTIONS =======================================================

   Connection between computers is only possible in the COMPETITION & 
   TRAINING modes.

CHOOSING CIRCUITS ========================================================
   Depending on the game mode, you will either run the 6 circuits one 
   after the other (ALL), or you will choose specific Grands Prix (GP # 1 
   thru 6)

CHOOSING NUMBER OF LAPS ==================================================

   Depending on the game mode, the number of laps is imposed (ARCADE, 
   COMPETITION or DEMO) or is chosen by the player (TRAIN)

DRIVING MODES ============================================================

   There are two possibilities:
    MOUSE    (driving with the mouse) or
    JOYSTICK (driving with the joystick) available only in ARCADE mode.

STEERING:
   The central position of the steering wheel is indicated by a vertical 
   red mark at the top of the steering wheel.

ACCELERATING/BRAKING:
   The absoloute positions of the accelerator and the brake are shown in 
   real time on the dashboard of your Formula 1.

CHANGING GEARS:
   Changing gears is only possible in the MANUAL type ratio.
   With the mouse, a gear-change is activated by the two buttons. The 
   button on the right serves to change to a higher gear (up to 6). The 
   button on the left serves to change down.

   With the joystick, a gear-change is activated by pushing the fire button 
   and moving the joystick forward or backward at the same time.
   Changing from one ratio to another causes a very breif intermediate 
   position of neutral, the time while pressure is maintained on the 
   buttons.

   Should the engine receive insufficent power, engine speed drops and the 
   engine stalls. The option used in VROOM is to force a gear-change into 
   neutral.

   The gear engaged is shown on the dashboard.

TYPES OF GEARBOX =========================================================

    MANUAL    : Standard transmission
    AUTOMATIC : Automatic transmission

==========================[ FEATURES OF THE CAR ]=========================

THE ENGINE ===============================================================

   The engine of your Formula 1 develops a torque which varies according 
   to the engine speed. This increases from 1000rpm (zero acceleration) up 
   to a maximum torque of 535 Nm at an aptimal engine speed of 11000rpm. 
   Above that, engine torque decreases until the maximum engine speed of 
   13000rpm is reached.

   Thanks to the motor's realistic noise, mastering the optimum engine 
   speed soon becomes intuitive and gear-chnges are made according to sound 
   changes rather than by looking at the rev counter.

   Excessive engine speds cause premature engine deterioration and, with 
   time, may cause the engine to explode.

   CAREFUL! You only have one motor for the race, both in the ARCADE & 
   COMPETITION modes.

   A signal light at the right of the dashboard indicates the motors 
   condition:
                   Green   It is in perfect working order
                  Orange   pay attention to how you use it
                     Red   Too late!

   Before the final explosion, wear on the motor shows up as decreased 
   perfomance.

THE TYRES ================================================================

   Every game starts with a set of new tyres on the starting line of the 
   first circuit.

   Changing tyres in the pits : when you stop press the 'T' key (T = Tyres) 
   to change the tyres.

   Tyre wear is indicated by a signal light on the left of the dashboard 
   as follows:

      Green   Tyres are in good condition

     Orange   Tyre wear. Remember to change them at your next pit stop
        Red   Too late!

   Before blowing out, worn tyres hold the road poorly (skidding, less 
   effictive braking)

PETROL ===================================================================

   Petrol consumption is linked not to engine speed, but to accelerator 
   position. In VROOM, as in real life, these are two defferent notations.

   The level of petrol is shown at the top right of the screen.
    A full tank at the starting line.
    Fill-ups during pit stops : press the 'G' key (G = Gas).

   Make full use of your pit-stops! Take advantage of them to change 
   tyres. Be careful not to blow out or run out of petrol! The race 
   underway is interrupted if either happens.

   In the ARCADE mode, the game is over. In the COMPETITION mode, you get 
   zero points for that Grand Prix, and you start the next Grand Prix with 
   new tyres or a full tank.

=============================[ ENVIRONMENT ]==============================

GEOGRAPHIC ENVIRONMENT ===================================================

   Six circuits are represented, in the following order :
   1st  JAPAN       Mont Fuji Circuit
   2nd  AUSTRIA     Zeltweg Circuit
   3rd  FRANCE      Castellet Circuit
   4th  U.K         Silverstone Circuit
   5th  SWEDEN      Anderstop Circuit
   6th  U.S.A       Watkins Glen Circuit
   The form of these circuits is real, but imaginary topological featres 
   (ups & downs) and objects (panels, bushes, tunnels, etc) have been 
   added for your playing enjoyment.

VISUAL ENVIRONMENT =======================================================

   The zoom options available by using the F10 key will change the 
   impression you have of speed, surface charastics, and curves.

SOUND ENVIRONMENT ========================================================

   The sound elements of VROOM (motor sounds, skid sounds, accident 
   noises, etc) add to the drivers feeling of really being in competition.

   There is a three-dimensional impression of motor noises from competing 
   cars, depending on their speed and distance from your Formula 1.

   A 'Doppler' effect on the other cars and objects reinforces the games 
   realism.

COMPETING CARS ===========================================================

   In the ARCADE mode, where the idea is to obtain the highest possible 
   score, other cars serve as obstacles, whereas in the COMPETITION mode, 
   each one has the goal of winning the first prize.

=============================[ ARCADE MODE ]==============================

   The objective of the game in the ARCADE mode is to obtain a maximum 
   score, and to join the 5 best players shown in the ARCADE high-scores 
   list.

   You may be eliminated during any circuit (STAGE) if you don't pass 

   enough cars.

   Be careful not to start before the green light goes on, or you will be 
   eliminated from the game.

   The score is the result of the number of the cars passed and the 
   driving quality (number of accidents. etc)

==========================[ COMPETITION MODE ]===========================

   At the beginning of the COMPETITION, the standings are given, in order 
   for you to learn your driving name.

   As many as nine World Championships can be saved and taken up again 
   where left off by using the keys F1 to F9.

   During the championships, when you are still in the standings at the 
   end of a Grand Prix, use one of the keys between F1 and F9 to interrupt 
   and save the game.

   In order to take up an interrupted game at the beginning of a 
   championship, use the appropriate key between F1 and F9 instead of 
   typing your name.

   When the standings are given, the ESCAPE key interrupts the game 
   without saving it.

   If you are trying for the World Championship, your first goal will be 
   to have the best overall standing (position & points)

   The following positions give the points shown:

   1 - 10 points    3 - 4 points     5 - 2 points    7 to 16 - 0 points
   2 - 6 points     4 - 3 points     6 - 1 point     Give up - 0 points

   But competition has more than one goal. Particularly if you race a 
   single circuit, you may find yourself motivated to beat the records for 
   the run or the Grand Prix, and have your name and time saved and noted 
   at the bottom of the chart.

   Each Grand Prix (RACE) is preceeded by a QUALIFICATION run (Qualifying 
   Session) which determines the starting position, as a result of the 
   times acheived.

   Be careful not to start before the light turns green or you'll be 
   eliminated from the current Grand Prix.

   At the end of each Grand Prix, you will appear on the line of the 
   standings chart which corresponds to your standing.

========================[ FUNCTION KEYS SUMMARY ]=========================


TOUCH     | MODES                | ACTION
----------+----------------------+-------------------------------------
SPACE bar | All                  | Pause/restart
----------+----------------------+-------------------------------------
ESCAPE    | Arcade, demo & train | Quit the game and return to the
          |                      | menu screen
          +----------------------+-------------------------------------
          | Competition:         |
          |   * scores           | Quit the game

          |   -------------------+-------------------------------------
          |   * qualification    | Quit the qualifying round, start
          |                      | race in last position
          |   -------------------+-------------------------------------
          |   * race             | Quit e race without points (last
          |                      | place) Return to scorescreen to
          |                      | take part in the following race
----------+----------------------+-------------------------------------
T (TYRES) | All                  | In the pits, change tyres
----------+----------------------+-------------------------------------
G (GAS)   | All                  | In the pits, fill up with fuel
----------+----------------------+-------------------------------------
F1 to F9  | Championship         | * at the beginning of a champion-
          | Competition (ALL)    |   -ship, taking u a saved game from
          | Scores               |   Fn key
          |                      | * during the championship, saving Fn
          |                      |   of the championship.
----------+----------------------+--------------------------------------
F10       | All (Except demo)    | Zoom also available in pause
----------+----------------------+--------------------------------------
*         | All                  | Changes mouse sensitiveness
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